Create, play and share text adventure games. Textadventures.co.uk is a community of interactive fiction game makers and players. All games here are either playable in your web browser, or as an app for your smartphone or tablet. Almost all are free, and you can even make your own, using our free software - Quest or Squiffy. Create Your Own Text Adventure Games While game creation was once a closed shop, these days there are many free game development tools. So, if interactive fiction, text adventures, or text-based RPGs are your thing, the tools listed above are perfect. Adventure Game 1, a project made by Nutty Bread using Tynker. Learn to code and make your own app or game in minutes.
Harold Halibut
by Slow Bros.
Choose Your Own Adventure Game Maker Online
Gibbous - A Cthulhu Adventure
by Stuck In Attic
Little Misfortune
Adventure Game Maker Download
by Killmonday Games AB
Saint Kotar
by Red Martyr Entertainment
Utopia Syndrome
by Utopia Games
The World After
by Burning Sunset
A Painter's Tale
by Monkeys Tales Studio
Arcana Sands of Destiny
by Invoke Games
Angelo and Deemon
by Specialbit Studios
Chook & Sosig: Walk the Plank
by TookiPalooki
Confinadventure
by Artline Solutions
The Uncertain: Last Quiet Day
by New Game Order
Encodya
by Chaosmonger Studio
When We Were Young
by Kenneth Faigh
The Legend Of Snowblind
by Duje Šegvić
Rogue Quest: Vault of the Lost Tyrant
by Expera Game Studio
Lumber Island:That Special Place
by DeanForge Studio
Mayari
by Ingenuity Games
Joe Kowalski Chronicles
by Iron Noir Soft
SnarfQuest Tales
by Cellbloc Studios
Bolt Riley
by Adventure Mob
Duke Grabowski, Mighty Swashbuckler!
by Venture Moon Industries
Jengo
by Robot Wizard
Joyfess: Martin's Secret Recipe
by Sand Wagon Games
Preston Sterling
by Animation Arts Creative GmbH
Rainswept
by Frostwood Interactive
Shiver
by Kowai Sugoi Studios
Tango: The Adventure Game
by Gualicho Games
The Last Time
by Big Cow Studios
Ultreïa
by Olivier De Rop
Sally Face
by Steve Gabry
A new tool has emerged that empowers just about anyone to create a game. It's called Twine. It's extremely easy to use, and it has already given rise to a lively and diverse development scene.
Carolyn Petit, Gamespot
Although plenty of independent games venture where mainstream games fear to tread, Twine represents something even more radical: the transformation of video games into something that is not only consumed by the masses but also created by them.
Laura Hudson, The New York Times Magazine
The simple beauty of Twine is this: if you can type words and occasionally put brackets around some of those words, you can make a Twine game.
If you're interested in making interactive fiction then there's no better place to start than Twine. It's possibly the simplest game making tool available, it will take you mere minutes to get started, and it has a wonderfully simple visual editor.
And aside from being free, it's really not programming at all — if you can write a story, you can make a Twine game.
Twine is the closest we've come to a blank page. It binds itself and it can bind itself along an infinite number of spines extending in any direction.