I know its problem only on unty games because i play other games on wine that dont run on unity and works fine (example Warcraft III) i just wanted to ask if this is a bug or some sort of mistake on my part i am using. One of my Unity games hosted on GitHub pages for free! Player settings Set the resolution, check run in background, and choose a template. Snapshot of setting up the build in Unity.
- Flash And Unity Browser Games Guide | GamersOnLinux
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A downloadable game for Windows
This is a bootleg clone of super mario odyssey made for my programing class
Can only be played with an xbox controller
Twitter - @Andre_5
Disclaimer, I am not partnert in any way with nintendo
Updated | 11 days ago |
Status | Prototype |
Platforms | Windows |
Rating | |
Author | AndresBull |
Genre | Platformer |
Tags | 3D, bootleg, dae, mario, nintendo, Unity |
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you should make it to either ps4 controllers or keyboard :(
noice. does this require another something? or is this just executable itself.
it's an executable, just run it and it can be played 🦀
It's only on Windows (or Linux, if wine works). If you want it on Mac, get Wine and make sure you have macOS 10.14 or below. If you use a Chromebook, the creator needs to make an Android build. Have a good weekend!
ok i got windows but i ment keyboard like can u make a build that works wit da keyboard
i am currently not going to make a keyboard suported version, sorry
Couldn't get it to work with Switch Pro controller or PS4 controller, sad cuz it looked pretty cool :(
Oh yeah... Unity only works with controllers the creator says will. You need an Xbox One Wireless Controller.(There is software that will transform one of your controllers into an Xbox One controller controls-wise...)
Can you do a version of this but for mac os please?
If you have macOS 10.14 or below, download Wine from this website. Otherwise, sorry but you can't run it.
i wanna make a mario odyssey clone but like this i have never been able to pull it off maybe you can be as so kind and lend me the source code i'll give you credit :D
i need a version with all of mario oddysey of this
hey, can i use an xbox 360 controller to play? i'm using a program that transforms wii u controller to xbox 360
I think it should work. Let me know if it works 🦀
Had lots of fun playing this after i remember about crouch jumping :') Was there a way to get in the castle? I never managed to get in haha! Great job though, could've defnitely played more! :) Game play is below if interested
I saw your tweet, I am glad you liked it 🦀. And yes, i absolutly agree it wasn't realy explaind very well what you needed to do (i mean it isn't explaind at all). you can't get into the castel i am very sorry. I made this for my programing class so i foccust manly on mario's behavior. i will apricate it if you put a link to the game in your video description, like that more people can enjoy the game 🦀🦀
It looks super, but im kind of dissapointed i cant play with keyboard *sad face*
It’s pretty good, the shadows could use a little work and “Mario’s” controls are a bit off but in general its good; I can not find select button on my controller (I’m useing an Xbox One Controller) so I can’t try anymore worlds. ): 5/5 stars
hi, thanks for your comment. i use a xbox one controller as well, the select button is the one with the 3 horizontal lines :
Flash And Unity Browser Games Guide | GamersOnLinux
Thanks, I thought it was but I guess my computer must have been being weird
It seems that the 415.13 drivers have broken every Unity engine game I have on my system when loading through WINE (native Linux titles are fine). When attempting to load the game they crash at launch with an error GUI window that says ‘GetThreadContext failed’. Downgrading to any lower-numbered driver fixes this, including the more recently released 410.78.
The Ultimate Guide To Draw Call Batching In Unity 2020+
I’ve personally tested this with Beat Saber, Cuphead and a few other VR games under Proton, and there are reports here of the same error under MTG Arena and Hearthstone. I’m on an RTX 2080 w/ Arch Linux, the other user did not specify GPU but is on Ubuntu.
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Random guess is that it may be related to the following from the release notes:
“Removed the LinuxThreads version of the /usr/lib/libnvidia-tls.so library and replaced it with the NPTL one that was previously installed in /usr/lib/tls/. This fixes crashes on Debian systems when the /etc/ld.so.nohwcap file is present.”